After quite a break I’ve come back to working on my new game: Pure Chance Show. I’ve started it couple of months ago, after finishing Galactic Drone, but since first game took long hours to make (it turned into a second, unpaid day… well… night job) I decided I’m going to take it easy. I’ve developed most of the game back then and now it’s time to finish it off.
The game is a causal, simple game, where you’re presented with three gates to choose from. Only one of the gates is the lucky one and let’s you progress further. Each time you tap a wrong gate, you lose a Life Saver. Once you run out of Life Savers you loose. The game enters your score in an online leaderboard. It is now in an open beta version on Google Play store for Android.
modeling sci-fi street sign assets for galactic drone.
Hi all. The video below is a time-lapse of modeling new 3d assets for one of the last two levels in Galactic Drone Android game in Blender. These assets will soon be available for download on ProjectRatHQ.com and SketchFab.com
A massive update for Galactic Drone (Beta v1.5)! A new ‘Survival’ mode has been added along with online leader boards. Fly as far as you can refilling your battery and get to the top of leader boards! Two new planets have been added, making it complete ten. UI has has also been improved a bit but probably the biggest change is the file size of the game: 89MB. A massive reduction from 239MB it used to be!
Check out the video below for a silly trailer and me talking about the changes breifly.
Galactic Drone alpha version has now been updated on google play and some cool new features have been added. We now have the ability to use boost. Tap boost button on the left side of the screen for a short burst of speed. Replenish the boost gauge by flying really close to obstacles. A shield pick-up also appears after second planet, making you invincible for a short amount of time when activated by tapping the shield button on the right side of the screen. Combine it with few bursts of boost and you’ve made a lot of progress in the level.
Steering has been improved to feel smoother and to let player be more precise.
A new, faster drone has also been added as well as a new planet: Garron.
The way the level’s difficulty and spanning of obstacles is calculated has been completely changed as there were some issues with the way it worked before.
Non-invasive, banner ads are now displayed beneath the in-game menu.
All-in-all there’s always a room for improvement.
This started as (and it still is) a simple game but there is always work that can be done to make it better. That said, if all goes well, Galactic Drone should be available to everyone as open beta on Google Play store by the end of this weekend (25 mar 2018).
A new planet has been added to the game: Taskam. Race in the underground caves and avoid rocks. A new drone has also been added. I’ve made some general UI improvements like different colours for the progress bar and an icon for the in-game menu. The camera aspect ratio has been corrected for phones with unusual, wider screen sizes like Samsung Galaxy S8, where you’d have black bars on the sides of the screen in main menu.
It’s a simple obstacle course racer where you need to pass the levels within a certain amount of time, avoiding obstacles that slow you down, to unlock more levels. Pilot a drone on numerous planets across the galaxy. Each planet has unique environment. The tracks include canyons, forests, caves and deserts. Use abilities like boost or a shield to progress through the level quickly. Survival mode with online leader boards.
The game is now an open BETA version on Google Play.